Sunday, January 13, 2019

— ARTICLE RESPONSE: MARY POPPINS



                      — Animated Characters Abound in Mary Poppins by Scott Lehane

                                    intro
                           i'm gonna try to write this, i promise. it's very hard, i can't really find any interest
                           in these articles to be honest. if i can only shoot out my opinion, i greatly apologize,
                           and any opportunity to take up a different research paper instead of this, i would be
                           grateful for that chance.


                                    body one

                           brain focus


                                    body two

                           try


                                    I'll be quite honest, this is the hardest blog I've ever written or attempted to 

                           write. The article layout is a bit messy first and foremost, and I had a hard time 
                           trying to grasp any interest in the topics presented. I'm not the biggest fan of Marvel,
                           or Mary Poppins to be honest. I admire the effort that had went into the fantastic 
                           special effects, and the mixture of live-action. The color palette choice was
                           especially wonderful, reminding me of a dreamy, creamy nature filled dreamland
                           in the midst of a 1930 depression-era London. The contrast between the light, fun
                           and joyful animation to the darker, blue toned scenes really make the emotions of
                           light happiness pop out from the sad reality of the play. The reference of the 1800's
                           silhouette and art style brings nostalgia to older audience as well, especially those 
                           who had loved this play and remember early showings of it. I can most definitely
                           say I appreciate those aspects, even though I have very little interest in the style and
                           all around jumpiness of this article. 


                                    conclusion 

                           brain juice stopped licata dont impale me i beg

——————— WEEKLY RESPONSE 1/13/19


                            ————————— WEEKLY COMMENTS —————————



                          ♕  — LEARNED : It was a work-week today, however I learned a lot more about
                                                           rigging! It was pretty easy to adjust to creating the joints, and IK
                                                           handles aren't that hard to figure out. I mostly enjoy animating
                                                           the rigs, however I've come to learn timing and weight is a very
                                                           important factor to this!


                          ♕  — WANT TO LEARN: Oh man I can't wait for the class competition. I guess
                                                                       that counts as learning experience, as I'll be on my own
                                                                       and will learn to step outside my comfort zone and
                                                                       left to experiment more. I'm pretty stoked, honestly!


                          ♕  — FRUSTRATED: College honestly has me in a whirl, so I'll complain about
                                                                that for now. I want to go to NYFA or SVA, but I fear
                                                                the cost will be way too much for me. I don't want to settle
                                                                for a lesser school, I really want to produce and become
                                                                somebody bigger and better. It also worries me that SVA
                                                                is where my ex-boyfriend goes to, and if I decide to go there
                                                                and become and R.A., I can only imagine the breakdowns I'll
                                                                have. I won't let that make my experience worse, however.


                          ♕  — HAPPY:  Hm, I'm happy with how my lamp ring turned out! The movement
                                                    felt so smooth and beautiful to me, I was impressed by my first try
                                                    turning out pretty well! I could've made it jump more, but I'd rather
                                                    have more time with the rabbit model than waste a ton of effort on a
                                                    a simple lamp. I still liked how it turned out! Happy moment. Also,
                                                    please take this picture of a ferret. It's very special. He's handsome.

                                             



                          ♕  — INTERESTING LINK: Going to drop a beloved webcomic of mine that I read
                                                                            almost daily! It's called Colorless, but believe me, the
                                                                            title surely lies! The beautiful and addicting color
                                                                            palettes and amazing character design don't fail to
                                                                            drag me in, and the plot line only grows more intense.
                                                                            It involves Fish, Aliens, Card, and loads of confusion
                                                                            for the main character, Joki. I hope you give it a quick
                                                                            glance!

Sunday, January 6, 2019

— ARTICLE RESPONSE: TIMING



                      — TIMING by Dave Burgess

                                    Probably again, one of the most crucial portions of animating happens to be
                           the dreading timing. Making sure each action runs smoothly, and in sync with every
                           other motion and audio. It can get overwhelming, but with helpful tips from former
                           Disney and Dreamworks veteran, Dave Burgess, explains the method to his madness
                           when it comes to mastering the art of proper timing. What is Timing exactly? Timing
                           is one of the twelve principles of animation, where the trick of optical illusions are
                           involved. By using less drawings in one stream of motion, the animation appears to
                           go faster, by using more drawings in one stream of motion, the animation appears to
                           go slower. It's quite simple, but can be a hard thing to manage when there is so much
                           motion and framing going on.

                                    Burgess goes onto talk about how often in his line of work, a common question
                           from aspiring artists and animators were how to properly time animations, Equipped
                           with experience, knowledge, and lots of time, the author of this article continues to
                           give us his sage advice. He begins by telling us the process of how a shot is decided,
                           with usually his director or adviser telling him the exact scene and shot. From then, 
                           it is up to the artist to approach and bring that idea to life. Burgess uses real life 
                           references, searches up YouTube videos of the action, or enlists his friends or his 
                           own body to act out the motions. This can be proven to be useful, as the most natural
                           movements are your own! After all the motions are blocked out, it's time to move on
                           to a dreaded math-heavy section-- Timing.

                                     This portion of animating seems quite confusing, and requires knowledge 
                           about FPS conversion, division, and proper counters. Burgess uses what he calls
                           "Golden Keys", which mainly translate to important motion and blocking frames.
                           These "Golden Keys" are spaced out depending on how fast a character moves, for 
                           example, a heavy, slow character is animated in more frames, with poses being held 
                           for longer. The opposite would be faster characters, who are animated in much less
                           frames in order to show the speed. "Golden Keys" are mostly held for six to twelve 
                           seconds, in order to let the viewers get a clear view of their movements, attitude, and
                           pose. The in-betweens are held in a 1/4 or 1/2 timing, which means that they move 
                           much quicker in comparison to the "Golden Keys." After playing and looping the 
                           animation, Burgess adjusts where he deems necessary, removing and adding one or
                           two frames to extend or shorten a movement to get a clear, smooth line of motion. 
                           To give examples of his methods in the film industry, Burgess provides examples of
                           his posing work in "Madagascar," and his motion work in "Over the Hedge" of the
                           crazy squirrel, Hammy. These examples and clips give lots of credit to his methods, 
                           and help provide a visual idea and breakdown of how it all is made.

                                    My personal opinions on this article is as always, wonderful and descriptive.
                           I'll be dead honest, I never paid too much attention to having a solid way to time, 
                           nor did I see the huge importance of using FPS conversion math in my animations.
                           This animation did open my eyes to the issues my art had however, and helped 
                           provide a concise explanation to different methods and ways to improve timing.
                           I was especially impressed by his examples, and how much work he has done on
                           classic movie's I had enjoyed since a child. It's quite amazing how it all comes
                           together, the process of creating and animation. Burgess is a man of creditably, 
                           experience, and talent when it comes to animating, and explaining how he has
                           mastered the art of timing.

                                    There are many important parts to creating a solid, smooth, enjoyable piece of
                           animation, yet one of the most important parts is Timing. Timing provides a smooth
                           movement, and keeps every single piece of music, audio, and story in sync. Disney
                           and Dreamworks veteran worker and astounding animator, Dave Burgess, created
                           an article to help explain his method of animating timing to aspiring animators and 
                           students. Starting with a brief overview of his process, of posing out and using
                           real life references of actions and movements, and ending with the dreaded math
                           heavy timing portion. However, it's quite simple when laid out in front of a reader
                           in words. He uses his own work examples, from classic movies such as Madagascar
                           and Over the Hedge to further visualize his process. This all wraps up and concludes
                           the amazing progress of Timing in Animation.

——————— WEEKLY RESPONSE 1/6/19


                            ————————— WEEKLY COMMENTS —————————



                          ♕  — LEARNED : We didn't really learn much, but I sure did do a lot of self
                                                           teaching! It wasn't that hard, I mostly watched YouTube
                                                           tutorials in order to comprehend and visually understand
                                                           how to properly make different objects. I made a mushroom
                                                           patch, child's bed, and a lilypad and flower! Frog bedroom,
                                                           here I come!


                          ♕  — WANT TO LEARN: I'm super stoked for rigging, as I've said probably 100
                                                                       times. Technical movements and joints make me very
                                                                       happy, and reminiscent of my childhood where I spent
                                                                       hours on MMD and KISEKAE (3D Modelling sites)




                          ♕  — FRUSTRATED: I think I had a good week honestly, I was only frustrated
                                                                with personally things outside of animation classes. I've
                                                                rekindled an old friendship with this one girl I knew, but. .
                                                                she acts different to me now. Kind of flirty if I can explain?
                                                                It makes me nervous, because I don't share feelings to her and
                                                                I'm frustrated that I can't voice properly that I don't feel the
                                                                same, or know what she really wants. I suppose connections
                                                                are my downfall, but it isn't that big of a deal.



                          ♕  — HAPPY: I ..  alright can I just say this was an okay week? I wasn't exactly
                                                    on top of cloud nine, nor did I go anywhere special besides my old
                                                    friend's house, so . . It was just alright! I suppose a happy is right
                                                    now, I got brand new blueberry herbal tea and it's super tasty. Kind
                                                    of bitter, but really strongly blueberry flavored. And I'm using my
                                                    favorite rainbow cat spoon. Don't judge, it's super cute.
                                               



                          ♕  — INTERESTING LINK: Here's my new interesting link! This is the channel
                                                                            I've been using and watching to slowly understand 
                                                                            Maya better. If you slow it down all the way, (albeit,
                                                                            you'll have to rewind a lot) on the speedpaint videos,
                                                                            you can get a general idea of how this person creates
                                                                            various items and shows different texturing ideas!